game-based+simulation


 * Game-Based Simulation**

The proposal is that based on a pilot project, a game based methodology to simulate field and theoretical situations will be developed. These games and simulations will require participants to actively make decisions in order to solve problems. Participants learn from the feedback and should react suitably to changing scenarios. By doing this, concepts and relations among concepts are exemplified and analysed. The key aspect of a game based simulation is that it can be used to impart high-end soft skills such as negotiation, project management and conflict resolution that are normally imbibed on the job. Simulations offer a risk free environment for learners to encounter typical situations from the field, challenge them to make ‘real’ decisions and experience how the situation changes according to their decisions. The simulated environment and the challenges it poses will be customised to a specific requirement, sector and learner profile. These simulations will be self-paced and aim to engage participants in higher levels of cognition (Analysing and Evaluating), objectives we currently target only through reflection questions and quizzes. The instructional and graphical expertise that we acquire in the process will feed into building more effective courses that are aligned with the ILO’s main subjects.